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Feb
21
2021

February ProgBlog #3: endless frustration with occasional triumph

There's a bit going on again and it seems like youngest and I have crashed back hard into undesirable old habits (he's basically refusing to go to bed and staying up as late as possible and needing to incessantly natter at me while I'm trying to work, and I'm just staying up late because I work best at night and can get quite a lot done in a short space of time unlike during the day where I distract at the slightest movement of air especially when it's on things I hate (like javascript).

Javascript

Screenshot 20210221 223617

Jan
31
2021

January ProgBlog #3: glassy

The plane managed to land (rather heavily by the sound of things) despite the dubious weather on Christmas Island, and we made it back in the appropriate number of pieces just in time for what sounds like a proper lockdown, it seems. 

Seriously though why do people insist on hoarding toilet paper.

Well, one week extra planning I guess, and I have to reschedule two appointments.  The extra planning time will be helpful as I will probably need to actually have a work schedule again so I can learn the nonsense I need to figure out this hive front end silliness.

Jan
24
2021

January ProgBlog #2: building bigger

As soon as Protective 3 had gone into cooldown, I started work on Acaedia, using Red and Zip to help with sizing.

The Flyers (especially Dragonkin!) take up a lot of space and need a lot of space.

Acaedia sizing

I'm starting with the Royals' apartment which is in the central tower.  Each of the squares is 10x10m, the walls are 5m high.

Nov
06
2020

November ProgBlog #2: splitting hairs

October ProgBlog 3 is technically November ProgBlog 1 and just isn't called as such because I was a seriously sleep deprived idiot at the time.

Where I left off, I'd started on the hairs by doing the reasonably easy eyelashes and eyebrows first.  Okay eyebrows are pretty easy, just make a density map and then comb.  Eyelashes I always have to keep painting hairs on carefully and then combing equally carefully.

And then had to tone things down a little so that they didn't look like oil painting strokes.

Only vaguely related, I have read about someone using hair particles as oil painting strokes previously but they were asking questions about it and I didn't see the outcome.

Then there was a system update which let me use my gpu for rendering again, yay!

And then I actually tested hybrid mode and it was about 20 seconds quicker on my test render.