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Dec
08
2021

TTRPG writeups: WoD Modern 2 - Vampires #1

When the kids expressed interest in playing Vampire, I told them that I hated the subsystem.  Mechanically it's not any different from Changeling, it's the lore that I don't like (there's nothing wrong with it per se, just not my style), and while you can be combat heavy with it (which given the insane strength and speed vampires have can be quite entertaining and occasionally interesting to manage), it's generally geared towards more political intrigue which I am absolutely terrible at because I'm lucky if I have Wits 1.

Dec
07
2021

December ProgBlog #1: ramp

Stuff is ramping up.

I've been mostly working on photobooks trying to get them done in time for printing and shipping back to the island in the vain hopes it might not get there too late.  I've also been working on my dice system (it has undergone two major overhauls in about as many days) and roleplaying notes (gained a bit of extra time as the kids didn't feel like playing the weekend just gone, I brought the stuff over anyway just in case I actually needed it but got to just hang with my friend the entire time).

And I need to try harder to catch up with the homeschool miscellanies and ttrpg writeups.  I don't seem to have taken any photos at all in October (not even normal ones) so there's just November and December to do.  And I'm apparently getting a new moderator next year and am probably going to make a great first impression with the nonsense this year has been.

Nov
23
2021

November ProgBlog #4: railroading

I'm apparently that good at not being too obvious about railroading (unless I make it obvious like when I want to end a session, like I did on the weekend and had my players playfully accusing me of railroading when after a while I was like "YOU'RE GOING BACK TO THE FREEHOLD.") that I can't even railroad myself when I need to.

Weekend was busy again with gym events so once more not a lot got done.  I worked a bit more on the dice system, and some notes, yesterday I got started on Gundry.

sculpting Gundry

Nov
19
2021

TTRPG writeups: WoD Modern 2 - Mercenaries #1

Mild content warning: occasional swearing and mild adult themes

We had a slight derailment right at the outset as S was unable to make the session.  I only do character driven stories so players not being able to make sessions can make things fall apart, so normally we would just skip (I had previously tried to encourage the kids to make Redcaps that we could use in a casual drop-in/out filler game as a Redcap gang lends itself well to that, plus they could get any murderhobo/random dickishness/silly out, but the older boys had decided "Changeling is cringe").  However in this case seeing as it was early on, I managed to restructure stuff in my head (and later on in my notes) enough to postpone S to the next session.

Nov
15
2021

TTRPG writeups: WoD Modern 2 - Mercenaries #0

System: World of Darkness (edition uncertain as the sourcebooks are all over the joint and also I fudge and homebrew a lot)

Aug
08
2021

August ProgBlog #1: branching out

The scales are still going.  The only thing that's changed is that I'm now in the yellow PURPLE section! XD

neverending scales   in the purple (second last!) section of the dragon)

Jul
23
2021

July ProgBlog #4: eternal scales

I feel like I've been doing this forever.

still drawing scales

Have I mentioned how much I didn't want to be doing this again?

On the bright side it is at least organised a lot better this time even if it's probably overkill as far as textures are concerned, and I hope it looks better, and I'm about two thirds of the way through the yellow so I'm approaching halfway?

Jul
16
2021

July ProgBlog #3: why does it have to be scales

Once again, doing a bit more work on character portraits than 3d, because my brain just doesn't want to deal with the scales.  I eventually decided to keep my character consistent with the other ones (Captain Gundry and Bricky Steve) rather than doing the different headshots (partly because I'm kind of designing the outfit and the "weapon" which isn't an actual weapon, just something she uses to beat people up with when she isn't riding around on it, on the fly and mostly because it is going to take the better part of forever if I do it that way, now at least I have some idea of when I might finish).

I'm halfway through 2/5.

Jul
07
2021

Bricky Steve

Bricky Steve - World of Darkness player character

Bricky Steve is 16yo's friend's (aka "the other 16yo") player character, a mage who accidentally created a "perfect brick" (known as "The Ubrick" as they portmanteaud uber brick) and is now on a mission to try and recreate it, and thus developed an obsession with bricks.  It's only us players that seem to call him Bricky Steve, he's just "Steve" to the other characters.

He lives and works on Captain Gundry's airship and seeems to be maintenance personnel more than anything (he's spec'd mental/social/physical) as in the last session he stayed on board with Gundry and Yue while everyone else (including 16yo's character) raided another ship, and did a lot of magic repairs to the balloon when their ship came under Umbral attack.

He's also an apprentice to some obscenely high level mage