technonaturalist

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animation

The hang of it

Friday, 22 January 2016 @ 8:07am
Eventually got the hang of the Rigify-Pitchipoy rig that ships with Blender. I’ll use this one instead of mine XD (I made mine with the intention to use it for animating but it was mostly to learn how to rig in Blender because I like having an idea of how to do everything, I am however not a rigger) Please excuse the odd deformations, it’s a low poly model and I didn’t fix up the (pretty good) autoskinning as the intention was to test the rig. These folded arms are much better than my last folded arms and much easier!

Rig test 2

Thursday, 13 August 2015 @ 11:56am
Error riddled but I’m calling it done so I can move along with other things. Like characters and sets and maybe more paintovers. Least my arm rig works which was the purpose of the exercise! This work by ryivhnn is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License

Base rig test

Sunday, 11 January 2015 @ 11:51pm
This is another one of those rare instances where I post to an external site before the blog. I haven’t had a chance to set up a video thingi yet and am not willing to do it from Christmas Island (internet is tooooooooo slooooooowwwwwwww) so I am attempting to finally try to start getting over the grudge I have against Google over their mind numbingly idiotic real names policy that resulted in the nymwars (to their credit they have seemed to realise how stupid the policy was and how stupid it made them look and are now letting people call themselves whatever, and are now no longer forcing Youtube channels to be attached to G+ pages if you decide you don’t actually want to use your own name, I have decided I seriously can’t be bothered trying to recreate my old ryivhnn channel.