technonaturalist

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December ProgBlog #2: less ramp, more ramp, less prog

The last major gymnastics event for the year is over, which took a lot of pressure off. I finished the photobooks, more pressure off. Then stuff happened with made things ramp up again, and it got so bad that I deliberately didn’t do some mental health stuff that would have helped the frame of mind I fell into because there is literally absolutely no point whatsoever, because I’m wrong and everyone else is right and that’s all there is to it no matter what.

December ProgBlog #1: ramp

Stuff is ramping up. I’ve been mostly working on photobooks trying to get them done in time for printing and shipping back to the island in the vain hopes it might not get there too late. I’ve also been working on my dice system (it has undergone two major overhauls in about as many days) and roleplaying notes (gained a bit of extra time as the kids didn’t feel like playing the weekend just gone, I brought the stuff over anyway just in case I actually needed it but got to just hang with my friend the entire time).

November ProgBlog #5: kinda rage

I should probably start going to bed earlier as I’m constantly tired and staying up late trying to cram more work in doesn’t seem to be working. But I keep doing it because I feel bad about not getting a lot done. It’s a vicious perpetual cycle. I’m also feeling bad because it was my last day at work today, I’ve just found out someone else at the centre is dropping because of the vaccine mandate.

November ProgBlog #2: distractions

There are many and some of them are just things I’ve decided to add on because I’m not very smart like that. After WoDMod1 finished I started hacking on a dice system I’d written for AER two decades ago x_x when I was roleplaying a lot more. It mostly worked out fine when I was playtesting it with the friends I roleplayed with frequently back then because it was a fork of World of Darkness with a lot of my fudges and homebrew built in (it’s actually more or less the system I run now when we’re playing World of Darkness, just closer to the original than my fork so the children reading the sourcebooks know what’s going on).

November ProgBlog #1: legitimate reasons

I actually had them for the delay for once, and that was going out for birthday churros (not mine, but someone’s). After that I was trying to render out some super quick and dirty walk cycles (which are literally just hands and feet approximating walking motions, no refinements or personality injected whatsoever, which partially accounts for the jerkiness and the other part is only vaguely remembering how to do looping gifs and animated gifs in general and couldn’t get the timing right when making the gif, I haven’t done one for game engines yet and I don’t use them at all for animations) and my computer crashed three times while rendering the first one (I’m a bit extra so I did three different views because of course I did).

October ProgBlog #2: the stupid things I do

I still do too many stupid things to count. This is just one of them. No not that in particular, that’s just my attempt at approximating Chinese brush painting (I have exactly no idea so I watched some tutorials, and I still have no idea). The *actual *stupid thing is this. That at the top is a copy of my rough sketch (the original has been turned off on the upside down one) and I’m going to repaint it.

October ProgBlog #1: Toolsday

So, with the sheer volume of stuff happening on the weekend (work, training and roleplaying), it will probably come as a surprise to exactly no one that I’m struggling to get progblogs out on those days. Additionally despite knowing from a ridiculous amount of previous experience that it leads to burnout and intense slowdown at best (I can feel how slow I’m moving and it’s annoying me no end) and downtime at worst, I cut into sleep time again because it’s the easiest thing to cut x_x

September ProgBlog #4: shifting patterns

The weather finally warmed up enough that I was able to make it to training (late as per usual because the time I would have to leave to get there on time is about when I’m waking up x_x but better late than never?). I fell into old habits and doing low stances after three months of not training at all is generally not the best idea, I was somewhat stiff and sore afterwards XD and then the following day we went on an 8km hike because yes.

September ProgBlog #3: another slow week

It’s been a busy weekend with states competitions, following a busy week of training and preparing for states competitions. We had to skip roleplaying (for the third or fourth time in a row, previously people had been staggering being sick x_x) and there were 5-5:30am starts on Saturday and Sunday x_x as 14yo and I were getting picked up at 6am by the head coach. 16yo was sick for regionals and bailed out of states (because it’s been a weird year some people that missed out on regionals due to illness or quarantine were allowed to apply to do states and most were accepted, he now regrets doing so, told him to make up for it next year).

August ProgBlog #3: where did that week go?

It was starting and I had plans and then other stuff happened and I just kind of tried to deal with things (generally failing) so kind of just buried into music (generally looping my project playlists) and did stuff (not nearly as much as I wanted, yeh I know that’s the usual story, but it’s even less done than usual as brain is not functioning correctly at the moment, I borked) and then suddenly it was the weekend.