Posted on: Sunday, 25 September 2011 @ 4:15pm
Blatting about
3d-bek wonders what in the hell is going on and what we're getting ourselves into :)
I'm quite pleased with how my rig is turning out. Little niggly fine tuning things on the arms, but I (finally, because I iz slow) worked out that I should turn off the heading and pitch channels on the shoulder and use the collarbone to control those, and point the elbow with the shoulder's bank channel.
Sasquatch is awesome. The hand is angled a bit strangley but the hair is automagically avoiding the fingers :D
Low level antialiasing, no cloth dynamics yet, still working on textures and hair.