technonaturalist

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red

Working the torso

Thursday, 6 June 2013 @ 5:04pm
So I’m hideously slow on WiP shots. Part of it is because I’m feeling a distinct pointlessness in them (there are many characters and whatnot to come) and most of it is simply because I keep putting off taking the screenshot when I think about it, and then eventually forget. Every now and again though I need to remind myself I’m making progress. Here I’ve hidden the wing membranes so I can see what I’m doing, and left a point highlighted so that the close up pane makes some semblance of sense. Done some work on the arms but not a lot, none on the legs, focusing on the torso and pretty much making up the anatomy where the wings are attached as I go.

Ear wip

Sunday, 28 April 2013 @ 2:33pm
Good enough for now, I’m sure I’ll fiddle with it more as I go. Was going to post a much earlier wip and of course it was “after I fix this, and do this bit, and what the hell is that, and…” now it’s mostly done.

Twisty horns from hell

Saturday, 6 April 2013 @ 9:52am
I’m really glad I’m doing Red first. After spending six months of manual labour on his horns (because I have no idea how to magically make it work) the other characters (none of which have horns that twist this violently) will seem rapid by comparison. I also don’t think I’m going to forget to model the subpatch cage as close as I can before freezing. Fortunately for me Red’s body structure is not too dissimilar in proportion from the default Dragonkin’s, I did end up spending a lot of time on his face trying to get his nose and chin right.

New age, new year, not new resolutions, and photos

Sunday, 1 January 2012 @ 4:28pm
Happy new year everyone! gleki ninyna’anunsla if you speak lojban :) Somehow, from somewhere, I have this 7 year old. The Little Big Boy turned 7. He requested and got a chocolate cake which my mum made. It was very tasty. The “oldies” were commenting on how fast he turned 7. I’m trying to work out how he survived that long ;)

Avatar blue

Thursday, 16 December 2010 @ 4:24pm
QaD render of Za’haran’s face to see how the eyes and lip textures turned out. They’re not terrible, though I think I want to do more with his eyes. Using the Fast Skin shader that ships with Lightwave, which does a pretty good job of making skin look more skin-like than I know how to get it. I added a procedural to break it up as it was entirely too smooth and perfect.