technonaturalist

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blender 3.5

June ProgBlog #2: thought track

A new problem arose. I have this song in my thought track: and I found out from comments on that video that there is a version with vocals. And it has beautiful lyrics. And now I don’t know which one I want in the thought track. They’re currently both back to back in the Spotify version of the thought track (which is missing a couple of tracks that aren’t on Spotify) while I attempt to make something resembling a decision.

June ProgBlog #1: the folly of everythinging

Currently as I type, I’m pecking at Yet More Freaking Feathers, hive, lesson planning and somewhat trying to finish my Mekton character for a game which I’m not sure when it’s going to start as I haven’t heard much of anything other than some issues with mech building since it was proposed, but I did say at the time that they could start without me (and I would jump in if/when appropriate if they started without me) as at the time I wasn’t sure if I would be able to play or not.

May ProgBlog #2: sulking

That’s what I’ve been doing for the past ages because I’ve been wasting a lot of time playing stupid phone games because stuff happens in the games unlike in real life where it feels no matter how much effort and hours you pour into something, absolutely nothing at all gets done. My parents happened to be up for Mother’s Day as they had come over for a quick holiday (which of course involved catching up as much as we could as we only see them a couple of times a year) so sibling dearest coerced asked me to please get some flowers and she would send a hamper of goodies.

May ProgBlog #1: maybe tomorrow

I have spent the last couple of weekends deciding that that particular weekend would be the one where I finished the wings. I did not finish the wings because it was so incredibly tedious and boring that my brain shut down on numerous occasions and I wasted a lot of time playing stupid phone games when this gigantic lump of cuteness overdose wasn’t destroying my posture and exacerbating old injuries.

April ProgBlog #2

I’m still reasonably happy with how it looks given that they’re polygons and I’m still internally screaming. This is a great case for geonodes. Sadly that’s beyond my meagre capabilities. I also had to fix a topology nightmare on the shoulder which I completely forgot to screenshot probably because I was trying to remember if I’d been drunk when I did it (spoiler: highly unlikely as I haven’t gotten past tipsy for a very long time).