blender 5
January ProgBlog #2: I cannot help myself.
Monday, 12 January 2026 @ 9:26pm
As I’ve mostly been working on characters and outfits recently (or more specifically one character and one outfit) there hasn’t been a lot of room for the usual extremely dodgy looking and usually very random views that can come up when modelling humans. Or so I thought.
I forgot to “apply base” on the multires sculpt before I started making the shirt so I actually made the shirt on top of the default proportions instead of the character’s proportions (a lot bigger) and inadvertently turned her into an adult movie actor.