technonaturalist

image link to hive image link to ko-fi

blender 5

more jacket progress

Monday, 26 January 2026 @ 11:49pm
Looking more like trackies at the moment but the base shape is done. Need to finish the collar and adjust the overlap and do some buttons and maybe pockets and things. This work by ryivhnn is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License

jacket progress

Sunday, 25 January 2026 @ 11:02pm
My neck was being annoying so I got even less done than usual. And I’m not really sure how the flow on the front is going to work out. This work by ryivhnn is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License

January progblog #3: snap edition

Tuesday, 20 January 2026 @ 9:07am
I rarely get as much done as I want each session but I was unexpectedly a LOT busier than usual. This was meant to be posted yesterday but shenanigans happened This work by ryivhnn is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License

January ProgBlog #2: I cannot help myself.

Monday, 12 January 2026 @ 9:26pm
As I’ve mostly been working on characters and outfits recently (or more specifically one character and one outfit) there hasn’t been a lot of room for the usual extremely dodgy looking and usually very random views that can come up when modelling humans. Or so I thought. I forgot to “apply base” on the multires sculpt before I started making the shirt so I actually made the shirt on top of the default proportions instead of the character’s proportions (a lot bigger) and inadvertently turned her into an adult movie actor.