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Feb
14
2022

February ProgBlog #1: slightly less stuck

Happy I Love You Day!

I spent Thursday to Sunday not being able to concentrate on any one thing for any length of time and just incrementally advanced a lot of things instead.  I don't know whether I feel somewhat accomplished at getting some work done on a lot of things or deflated because nothing feels done "enough", but it's a known thing that my idea of "enough" is actually unrealistic (at least in the timeframes I've got).

UASG

I finished Gundry's hands and felt a bit lost and confused (which is very normal when I actually finish something because I've been so all over the joint lately).

Gundry hand sculpt had enough

Jan
24
2022

January ProgBlog #3: not quite there yet

I'm still on an awkward "holiday" schedule (which is as similar as I could make it to the term schedule working around a holiday program that's running at the moment).  I'm still going to bed late and getting up early and really do have to nix that immediately because the memory issues are back in force and I have very definitely slowed down.

I've been up late making sure roleplaying stuff is sorted out because that's a thing that happens every weekend.  And I also have to actually check CoD character sheets because I'm not familiar enough with the system yet to be able to glance and go yep looks right like I can with WoD.

I think my preludes have been getting a bit too extra, they're basically mini campaigns at this point.  On the bright side, so far 3/6 players (1/6 is waiting his turn and 2/6 haven't given me character sheets yet) are happy with how their characters are running.

So still working on digits.