See what I have to put up with?
See what my poor family have to put up with? XD
I'm having scale issues in both senses of the word. For whatever reason, when importing a model from Blender, it's microscopic in 3dC. What I did with Red was to just enlarge the model til it was big enough to work on, then send it back, where it was (strangely) way, way, way too big in Blender (I think he was close to 1km high before I resized him). Then it didn't help that the vertices were apparently somehow too close together for the auto weight mapping so I had to enlarge it again just enough for that to work (because manually weight mapping rigs from the outset is the definition of tedious) and then shrink it agan.