technonaturalist

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shape keys

Blender notes: bone drivers for shape keys

Sunday, 28 June 2015 @ 1:28pm
Set up controller bones (I like them in their own Armature) and make sure the “deform” box in the bone properties panel is unchecked. find it easier having the entire face moving around with the eye directional controller because I’m weird like that (and also they end up in odd places because of how I have the head controller).