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October ProgBlog #4: cartwheels are harder than spins

And that’s pretty much the extent of this progblog XD

This week has been pretty slow on all fronts. 9yo had a cold again so we couldn’t go out and do much, so we just chilled and reconnected, which of course meant not much work getting done. It also wasn’t helped by having to make a hundred million phone calls to government departments. I don’t do phones so it was exhausting and I had to go hide for a little while afterwards. I did get some villainous upgoats done, but even though I made some big swatches it didn’t occur to me that I’d end up with a foxgoat til after I’d done it. Sigh.

September ProgBlog #3: bouncing everywhere

I’m still editing week before’s Wednesday streaming and have to start on last week’s, ideally before I do this week’s but cutting music is hard.

Screenshot 20180916 130812

Getting rid of all the pauses and timelapsing the video is easy. The yellow composite layer in the screenie is only there because for whatever reason the preview skips and stutters and carries on when there’s a title clip, I should be able to remove it before rendering. If I didn’t have a plan which involved trying o accumulate a couple of steem for the Hayrunners project, I’m not sure that I would post this. Maybe it might be interesting if you like watching flats very slowly getting depth added despite being spend up 2000%? It just seems kind of boring after watching the more fun and dynamic drawings that spodey and scrawly have been posting videos of.

Avatar for f3nix

Finally finished f3nix’s avatar! Not sure if this is steampunky enough but I am the type that would likely go a bit overboard with gears and stuff (drawing gears is somewhat cool and mostly terrifying even with a base) which is impractical in this scenario, would have had to do a showy portrait shot for that to work. I can still do that if preferred, it will just take a while again :S

August ProgBlog #4: Rollin rollin rollin

I needed a break from technical stuff, so I started sculpting Zara. I don’t know why I always start with eyebrows, I just do, so I did the eyebrows, but then deviated from my usual of going down the nose and doing the face and bounced over to doing the ears. Probably because hers are a bit pointy.

Screenshot 20180824 220542

The point is tricky as the Avians have an obvious point but their ears aren’t nearly as big as the Dragonkin ears. She doesn’t look like anyone yet but we’ll get there, hopefully in less time than it took to do Red as she’s got the standard amount of limbs and I don’t completely suck at retopo and uv unwrapping anymore (even though I still don’t like either of them XD).

August ProgBlog #3: Weakling!

Today was the last day of regionals at our gym, there were three rounds of level 3s, then 11yo and I stayed to help reset the gym back to normal for training for states in ~4 weeks.

I’m feeling kind of pathetic as after guarding doors for two weekends and helping move heavy equipment everything from the back down are pretty sore (okay in hindsight it was probably stupid to lift the big p-bars by myself but I have good stances, maybe not as good as Zip’s but all I had to do was lift each end in turn so the floor protectors could be put under the feet) and…apparently while I can still use my hands for typing and poking at touch screens, I can’t draw. Well I can but working on @f3nix’s piece is taking way more concentration than it should.

August ProgBlog #2: One step forward

And hopefully I’m not going to have any more backwards steps as I’m thoroughly over them!

Our club is hosting regionals so weekend just gone has been extremely busy (hence why progblog is late) and there is another one is coming up next weekend which will hopefully be not quite as busy. With luck I’ll have this week’s progblog done on time, but it depends on whether we need to help set up on Friday night (as I tend to make progblogs on Friday nights, I do try to post them then as well but it can end up being sometime on the weekend if I don’t finish on time.

August ProgBlog #1: Guilt-ridden!

I have a cold which has managed to work its way up into my head and still quite a lot going on so I’m thinking really stupid thoughts at the moment. Like feeling guilty for not working on websites despite the fact we’re currently closing down our business so all the website work I need to do are on technonaturalist, perhaps at some stage the two freebies which are the only ones still kicking around on my server, and working with the clients’ new hosting companies to get their sites transferred. I managed to get over that after a few minutes of applying some logic to it.

July ProgBlog #1

It’s been an insane month and I didn’t get much art done for most of it, hence the larger than usual dearth of progblogs. For the last few months Sprat and I have been closing down our business (which for me means doing all the techy stuff of moving or helping move websites, and at some stage I have more stuffing around to do with the server and more services to cancel), went to Melbourne for a quick getaway, my car was broken into and the house hunting has not stopped (except for this weekend where there were no house inspections except for a house we’d already viewed and JJ didn’t organise any other ones).

June ProgBlog #2

I was actually intending to do this on Friday, but I was also setting up some new backup drives (my original drive was appropriated) and needed to copy the old backup from my computer (where it’s currently taking up a HELL of a lot of space!) and I found out the hard way that I can’t use 3d Coat and have big copy operations going at the same time because it makes my computer run out of memory.

Tubcat

TubCat goes around giving unwashed humans a hard time for being not as intelligent as a tubcat, as far as I can tell. It’s generally amusing.

What was less amusing was finally getting a good result on a jpb export (had to fiddle with Krita settings again) only for my blog to do something weird with it on upload, making the colours darker. Seeing as this was

I went with the png which worked out much better at the cost of being four times bigger. Sigh.