technonaturalist

image link to hive image link to ko-fi

particle hair

March ProgBlog #4: when you forget little things

Like changing the default root and tip settings for the hair (default root is set at 1m and I can’t remember what default tip is). There is always something ridiculous in 3d. At least that’s relatively easily fixed. The hair is still on quick settings because I just wanted to see how it looked, for a shot this close I would switch to 3d curves which looks a lot better but takes a bit longer to render.

September ProgBlog #2: accidental hyperfocus

I accidentally spent the entire week on UASG (or to be extremely specific, on those freaking dreadlocks >_<). I’m currently on my…6th or 7th iteration. I thought I’d be a smartarse and lay out the curve guides first (which I think I mentioned last progblog), and then followed up with experiments on whether I use the particle hair controls or the similar looking controls on the curve guides themselves to do the dreadlocks.

September ProgBlog #1: getting hairy again

The slow and painful days are starting to become a habit I really need to snap out of. Both projects are plodding along and I’m kind of bumbling my way through everything else around them with varying degrees of success. AER After switching back to the colour map, I attacked the shape of the dragon tattoo, adding in these little belly scale segmentation things. Trust me it’s one of those tiny little things that you don’t notice when it’s done but that you would definitely notice if it hadn’t been done x_x

April ProgBlog #1: Blender 2.92 notes - slightly updated particle hair rig

Finally fought through the painful lag and got rid of all those stupid spikies. This is the most unconvincingly tied ponytail in the history of the known universe and my brain is spazzing between not caring anymore and freaking out because it doesn’t look how I want. It’s driving me to drink. Not really, I just happened to have Midori and lemonade on my desk at the time. I am seriously tossing up between investigating something like Hair Tool and just waiting longer for the new hair system to drop.

March ProgBlog #3: do you really wanna live forever

Title just because I was listening to Youth Group: Forever Young. I don’t know about forever (that’s a pretty bloody long time) but I definitely want to live long enough to get all these stories out (also a pretty bloody long time, probably longer than I’ve got, which is why I’m constantly semi-joking about cures for aging). Today was a coding day and I started off strong (and a bit late) and then the outlaws came round to hang out (and cleaned because they can’t help themselves, not that I’m complaining XD).

March ProgBlog #2: Just Don't Feel

I’ve been having a major case of don’t wanna all weekend. Part of it is from exhaustion (there was some ridiculousness to deal with which ended up with me going to bed very late and then waking up very early the following morning as I’m stubbornly continuing to try despite constantly failing to get closer to JJ’s schedule). So everything has been moving ridiculously slowly because I really don’t want to do it so I’ve been playing stupid phone games instead.

March ProgBlog #1: some things go faster than others

So I actually had some unexpected extra time yesterday and thought I would get a whole pile of work done before the time I should be doing the progblog and…got stuck into Duolingo because of course I did. I’ve been doing the bare minimum just to keep my streak going for the last few days and thought I should try to get through all the languages this time and I’m doing six languages because I’m dumb, the Memrise streaks meanwhile are long gone because I have to do those ones individually which obviously would take up more time x_x End result, didn’t get nearly as much done as I wanted to before starting the progblog which I started late and had to postpone posting til today because I kind of passed out last night.

February ProgBlog #4: I see colours!

Still trying to get used to the schedule I set for myself. I’d love to say I’m getting there but I’m really not, quite the opposite in fact. I still want to kill problems and I still want to just finish whatever I’m working on at the time (which is always stuff that is going to take a long time because it’s the nature of the beast, and less common but still more common than I like, because I’ve completely misjudged how long something will take) or also infrequent but still too frequent, something goes wrong somewhere like a computer crash or Blender acting up and I’ll lose a pile of work that I then just want to get back to where I was before I stop.

February ProgBlog #3: endless frustration with occasional triumph

There’s a bit going on again and it seems like youngest and I have crashed back hard into undesirable old habits (he’s basically refusing to go to bed and staying up as late as possible and needing to incessantly natter at me while I’m trying to work, and I’m just staying up late because I work best at night and can get quite a lot done in a short space of time unlike during the day where I distract at the slightest movement of air especially when it’s on things I hate (like javascript).

NoProgBlog: bleh

Stuff is a mess right now. Don’t really want to talk about it as it involves other people (spoiler alert: nobody is dead yet and J and I are still together seeing as those are the things people seem to be jumping to). End result of that is my head went into interesting places that are hard to come back from and while I really tried hard to do some art to stabilise, well basically it didn’t work out, so buggerall got done.