I really don't like repeating work. As a result it was super easy for me to get distracted world building for a playtest of that system I made (it's currently called Skill Monkey because the way I designed it, eventually long running characters will probably have a very long list of Skills).
The completionist in me is somewhat annoyed that I didn't get the September Powerbee. I must have done it too early in the morning or something stupid like that (I did it around the same time as I usually do but my "around" tends to be an hour or so).
My parents have been over and seem to have decided to do a lot of tours this time round (probably because an uncle and his family are also over), and invited us out on a number of them. It's been great because it's stuff we either haven't done for a few years or may not have had an opportunity to do so, and hopefully we've crammed enough stuff in to make up for the last couple of months.
I really should stop trying to push to finish things before going to bed because the times that it has worked is probably still in the single digits.
I decided to postpone the progblog because I've been so out of it I really hadn't gotten a lot of work done, partly because I just didn't look at my schedule and partly because I managed to simultaneously not know what day it was and know what day it was because of who had to be where by when. All I had to show was stuff that has been seen before quite recently.
At least the reworks are getting faster? I might even finish this character this year, imagine that.
This week has been thoroughly boring as far as progress goes. Even the progress I made on roleplaying notes felt pretty meh.
The uv maps were so horribly borked that I decided I was just going to bite it and redo the sculpt (which is a comparatively easy thing to do).
While I was there I noted that some fixes which I thought I'd done with the base model hadn't actually been done, so decided I would actually do all the fixes on the base model that I was supposed to do, including applying basic textures, which is another thing I thought I'd already done.
I feel like I've been doing this forever.
Have I mentioned how much I didn't want to be doing this again?
On the bright side it is at least organised a lot better this time even if it's probably overkill as far as textures are concerned, and I hope it looks better, and I'm about two thirds of the way through the yellow so I'm approaching halfway?
Once again, doing a bit more work on character portraits than 3d, because my brain just doesn't want to deal with the scales. I eventually decided to keep my character consistent with the other ones (Captain Gundry and Bricky Steve) rather than doing the different headshots (partly because I'm kind of designing the outfit and the "weapon" which isn't an actual weapon, just something she uses to beat people up with when she isn't riding around on it, on the fly and mostly because it is going to take the better part of forever if I do it that way, now at least I have some idea of when I might finish).
I'm halfway through 2/5.
I've always had a great respect for tattoo artists. I may or may not have mentioned the first time I did these tattoos that that respect increased by roughly an order of magnitude because unlike me they don't have undo buttons. And somehow can make things look good from most angles. I'm really feeling that again.
Also despite having had to do it for this version I still don't understand how people paint from colour blocks.
Perhaps because I finally have a vague idea what I'm doing, I managed to finish the dragon a lot quicker.
I started on an engagement present for @jedau on Wednesday, and decided to continue it on Thursday so of course it got streamed.
Did something slightly different, instead of just cutting a piece out of each track as usual, I axed anything that wasn't sappy, upbeat, uplifting or didn't have lyrics I could use and used slightly longer samples than otherwise. The first and last tracks are still the first and last tracks (and in fact the first track was the inspiration for the piece as well as what I thought of when I read Jed's dramatised recount of the proposal to his girlfriend). The ending is rather abrupt because I was pretty tired by that point and my computer was playing silly buggers.
Downloading all the things
Add the repository for Gnome Pie Menu:
sudo add-apt-repository ppa:simonschneegans/testing sudo apt-get update
Download helper utilities:
sudo apt-get install easystroke wmctrl xdotool gnome-pie