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January ProgBlog #3: this again

I really don’t like repeating work. As a result it was super easy for me to get distracted world building for a playtest of that system I made (it’s currently called Skill Monkey because the way I designed it, eventually long running characters will probably have a very long list of Skills). I decided on “notShadowrun” as the setting ie using something similar but different to the dystopian cyberpunk Shadowrun universe but also casually doing a lot of our own thing.

January Progblog #1: first one for the year

And I very nearly missed it (okay technically I did miss it coz it’s now after midnight but shhh x_x) because I’m trying to get used to a modified schedule and there was a bit of stuff on today and also the usual not being sure if I should bother postinng because I don’t feel like I’ve made enough progress. But first one of the year and I am trying to get back into the habit of weekly progblogs.