curve hair feathers
January ProgBlog #3: this again
I really don’t like repeating work. As a result it was super easy for me to get distracted world building for a playtest of that system I made (it’s currently called Skill Monkey because the way I designed it, eventually long running characters will probably have a very long list of Skills).
I decided on “notShadowrun” as the setting ie using something similar but different to the dystopian cyberpunk Shadowrun universe but also casually doing a lot of our own thing. Currently only 18yo and C are playing, and both have nicely provided some world building as well (which I kind of want to encourage with this type of game with this type of system, at least when I’m running them) or at least very good direction for their characters’ origins.
January Progblog #1: first one for the year
And I very nearly missed it (okay technically I did miss it coz it’s now after midnight but shhh x_x) because I’m trying to get used to a modified schedule and there was a bit of stuff on today and also the usual not being sure if I should bother postinng because I don’t feel like I’ve made enough progress.
But first one of the year and I am trying to get back into the habit of weekly progblogs.