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Mar
01
2022

March ProgBlog #1: in which I kind of remember I have a schedule for a reason

But then sometimes something demands a lot of attention and you need to hyperfocus on that sometimes to the detriment of everything else.

No, you don't get that? It's just me that has this problem?

Drat.

I continued having a lot of distraction working on all the roleplaying notes, finally getting to a stage where I felt somewhat comfortable running the last session of the "extra" group prelude despite missing notes for Vampire and Werewolf, and then that ended up falling through anyway as one of the players had an unexpected thing come up.  Least I got to write the story notes up properly and continue with the cheatsheet, which I'm kind of vainly hoping I will finish for at least player characters by this weekend x_x

Less cram for that did mean I actually got some other work done for a change.

Sep
05
2021

September ProgBlog #1: getting hairy again

The slow and painful days are starting to become a habit I really need to snap out of.  Both projects are plodding along and I'm kind of bumbling my way through everything else around them with varying degrees of success.

AER

After switching back to the colour map, I attacked the shape of the dragon tattoo, adding in these little belly scale segmentation things.

zara-tattoo-scale-segmentation-cu

Trust me it's one of those tiny little things that you don't notice when it's done but that you would definitely notice if it hadn't been done x_x

Jun
06
2021

June ProgBlog #1: always look on the bright side

The rework continues.

I finished sculpting (it was the digits that took the longest again, all 10 of them because I was working in mirror mode so the other 10 on the other side were getting done simultaneously) and baked the normal map.

The first time it was yellow apparently because I didn't use a cage.  I don't know why one was needed but apparently it was a thing that was needed so I checked that box but got it to extrapolate 1mm or 1cm (can't remember which) rather than making a cage mesh like I did with Red.  That one came out blue/purple/pinkish like it was supposed to.

Now I'm painting out the seams