And another late blog without much prog.
The wing underside is a pain in the system to work on as the double shoulders and the location means I routinely end up inside the mesh even when I'm aware of where I am and even expecting it to happen and thus trying to avoid it. I think this is a minor downside to having cursor depth active but then again at least I remain in the area as the other option is ending up somewhere in space and having to press the home key and hope something is selected to home in on (or select something from the outliner if nothing is selected). I find close in quicker to reorient.