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Feb
21
2020

February ProgBlog #3: rinse repeat ad nauseum

I've spent an accumulation of 2-5 years redoing various swathes of work (mostly in the 3d department, but there was nearly a year worth of solid script fixing as well) for this project so to say that I am well and truly over it and desperately want a massive chunk of progress is an understatement of truly epic proportions.

But guess what I'm doing again because this

red-holey-mess

happened in 3d Coat and after failing to sort it out (there were some holes that 3d Coat would fill and otherwise it simply did not know what to do with) I sent the model to Blender to patch the holes.

Feb
15
2020

February ProgBlog #2: look at this beautiful thing!

LOOK AT IT.

rainbow keyboard

THE RAINBOW MOVES. I LOVE IT.

Feb
07
2020

February ProgBlog #1: pingpong

On Tuesday I posted this screenie of Zara in showoff pose on ko-fi

kofi-zara-test-anim

and that's where I'm still currently stuck while the next few moves work themselves out in my head.

Nov
29
2019

November ProgBlog #5: and we're back

What is this 5 weeks shenanigans.

So pretty much trying to pick up where I was before I jumped back to do more retopo.  That texture baking tool in 3dC is a lifesaver when you're inept like me x_x The skin texture is now reasonable enough for in your face shots:

Zara's procedural skin texture

And an in your face Eevee render as close as the clipping distance would let me get (I'm not even sure I have many if any extreme closeups like this):

Nov
24
2019

November ProgBlog #4: bugger that density

After getting increasingly annoyed about how dense the mesh was becoming as well as general annoyance about having to do yet more rework and the fact that some things simply didn't want to stay square, I threw that idea through a brick wall and decided to just extrude the nails like I was originally planning and hope it wouldn't make a mess.

Which meant first trying to get used to the extrude tool (press enter first, then move it, then switch tools because pressing enter again doesn't drop it, I don't even remember which program that habit came from).

The nails didn't make as huge a mess as I thought they would.

3d coat fingernails

Nov
15
2019

November ProgBlog #3: dense

That's what the head is at the moment and I'm not even done.

redoing retopo in 3dC coz I wasn't happy with the other one

Nov
08
2019

November ProgBlog #2: little touchups

Did I mention there was a lot of transitioning going on?

12yo is back homeschooling (kind of forced the issue and pulled her out as while she kept insisting til she was blue in the face that she adored school and absolutely under no circumstances wanted to quit, she refused to go due to being constantly "sick") so I've readjusted all my schedules again, and because I keep staying up late (I just work better at night!) I've stuffed up a lot of my own timing.

Oct
26
2019

October ProgBlog #4: stuck (and a minor temper tantrum)

I have made zero progress this week, as the entire thing was spent failing to figure out this problem never mind resolve it.

Basically what's happened is that every time I go to bake (and it doesn't seem to matter what baking option I choose, there seems to be a few), the sculpt mesh decides to do this at some point either just before the bake starts or right at the beginning somewhere:

great balls of voxels

Which results in a very messy bake:

Oct
19
2019

October ProgBlog #3: borked (and partly noteorial)

I couldn't just fix the polyflow around the shoulders like I was intending.  I ended up redoing the entire torso and the hips, butt and connecting part of the thighs.

retopo

I don't know how well it will animate in general but it will be a lot better than how it was.  This meant the uv maps had to get redone as well.  Then I spent two days trying to figure out how to fix the mess before remembering that 3dC is supposed to be able to deal with stuff like this and looking up how to do that instead.

Oct
11
2019

October ProgBlog #2: steem is also a timesink :S

If it's not PvZ I've been distracted by steem, oops :S And I haven't even been wandering off my not-that-busy feed, I just have this bad habit of commenting on most of the things I upvote ^_^;

Finally finished the phoenix tattoo! Well I'm pretty sure it's finished anyway, I've dropped shadow layers on the body and the froof and after some playing around decided the wings and tail feathers don't need shadowing.

shiny phoenix done