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Dec
16
2010

Avatar blue

Quick and dirty render of Za'haran's face

QaD render of Za'haran's face to see how the eyes and lip textures turned out.  They're not terrible, though I think I want to do more with his eyes.  Using the Fast Skin shader that ships with Lightwave, which does a pretty good job of making skin look more skin-like than I know how to get it.  I added a procedural to break it up as it was entirely too smooth and perfect.

Sep
20
2010

My 3

Quick and dirty render of my dragonkin, avian and base base models

QAD render to celebrate finishing the bulk of rigging. A couple of tiny little tweaks to make but it's stuff I can do as I go.

Low enhanced antialiasing, radiosity and Skytracer on default settings (added the thing, checked the cloud boxes).

Think I used too much blue. And yes it looks funny as there are no joint or face morphs. I need more RAM and less OpenGL sliders.

The pose is based off a really old pic of my sister's as I realised a bit ago that my base models matched up with her fan characters.

Sep
11
2010

Dragonkin - completed rig

Dragonkin base model showing off the tail IK

I've spent a good amount of time trying to work out how the hell to do a prehensile tail rig. The last time I did it, it involved a 72 bone multi-goal IK chain.

It kinda hurt.

This time, it involves a 65 bone IKB chain, main direction controlled by the big ball-shaped null object on the end.

I haven't yet tried to wrap the tail around something but I am stupidly confident.

Going to do some sliders to control the fingers and the wings, then that's ready to go, and I have to do the sliders thing for the fingers on the other two models before I start building characters.

But I can start building characters! YAY!

Aug
15
2010

Avian - completed rig

Avian base model with wings rigged

Showing off the completed rig of the Avian base model.

Aug
08
2010

How high can you fly with broken wings?

The wing rig before weight maps kept it roughly in shape

Weight mapping and adjusting geometry on wings. Still a way to go, obviously.

Apr
11
2010

Rejigging flux

[imported from livejournal and backdated]

Mar
27
2010

Catchup, Tapfish economics, cartography and Lojban

[imported from livejournal and backdated]

[this post got a lot of interesting/amusing comments mostly about people apparently annoyed by my decision to use Lojban as the IAL (international auxiliary language) for AEfter Ragnarok - bit sad to lose them]

Aug
22
2009

Head v[x]

Close up of the more or less completed head

Fixed the nose sooner than I thought I would.

Quick render of the subpatched model with the default lighting. Just got the tongue to do, once I figure out the best way to model it.

Jan
05
2009

Buy me a drink first

Zara and Megan

Zul'jinn jolted internally as Megan seemed to materialise out of the crowd beside them, catching hold of Zara and pulling her close with a playful growl as she attempted to nip the smaller girl's shoulder. Zara for her part looked completely unsurprised, casually fending off the double grope by catching Megan's wrists, leaning back against the heart stoppingly beautiful blonde.

"Hey Megs," she said, her voice coloured with amusement, before spinning out of Megan's arms and turning to face her. Megan followed up, grabbing Zara's hips and pulling her close again, this time planting a kiss on the lips.

Apr
16
2008

Homeschooling site revisited

[imported from livejournal and backdated]