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Apr
18
2020

April ProgBlog #3: the sleeve bone's connected to the...

Actually the clothes bones aren't connected to anything.

I had one more go with playing with lattices and bonevelopes for the croptop rig, and then went back to the straight bonevelope rig and added a few more bones and made all the bones smaller and with smaller envelopes, as I had a lot more control over the shape and the twists of those annoying little shoulder straps with the bonevelope rig.  It's holding shape a bit better.

Apr
12
2020

April ProgBlog #2: the sleeps are borked

For once I actually had a good reason about not getting the progblog done on the Friday.  13yo and I spent the entire day making a sign for a birthday driveby.  Saturday was the actual driveby and because I'm really smart and hate driving I decided I would rather hike it in 39C because that's how much I hate driving (it was just down the road).  That coupled with drifting back into habits that I've had since childhood that not even 12 years of strict bedtimes and wake up times and attempts that always fail despite people screaming at me that it absolutely is just a bad habit and I'm just not trying hard enough, I quite simply work much, much better at night.

Apr
05
2020

April ProgBlog #1

Guess I better blog the prog even though I don't feel like there's a lot of it ^_^;

After naffing about yet again with various configurations of bones and lattices and constantly stressing about how I want the bloody end result to look (including whether or not I wanted loose hair to be combed and only wind affected or soft bodied like styled hair will have to be and "have to" is loose because I currently only know one way of styling hair in a fashion I can control), I tried cloth dynamics again with a much higher density and slightly more squarish mesh (and also fixed the mess the pants mesh was, I didn't realise it had borked badly as I usually look at things like how the screenshots are and without the wireframe lines) and it's kind of working now.

I had this problem where it would puff up like so and I could not for the life of me figure out why.

Mar
29
2020

March ProgBlog #3: did it work?

I think almost everything where people might gather has pretty much been shut down thanks to dumbarse virus, so we're just at home now aside from when we go out to "exercise" (which is to say the bigs and I aren't really doing much and J is taking youngest skating every day).  I thought an upside would be that I would have more time to work but that has yet to happen.  A lot of it has been to do with staggering around trying to find a new normal, as I don't think we're fully in lockdown so we can still go out, they just want a lot of social distancing so I need to find places that are far enough away from other people to take the kids that I can also drive to without further destroying the problem shoulder, which means we might need to just wait for J and do it over a weekend or have him switch up a work day or something if that's a possibility.  There are some nice bushwalks we could go on but it would just be with the boys as middle child hates bushwalking.

Mar
21
2020

March ProgBlog #2: slow

Really, really slow.

I don't even know what I've been doing half the time, just that there's been a lot of it, most of it involved frenetically cleaning things to try to keep places open as long as possible (we're slowly toppling, homeschool group has been cancelled until "later in the year" and gym and dance are struggling on but we're anticipating possibly being shut down before the school holidays) not to mention the shenanigans with steem (I've since moved) and I missed last Friday's progblog (aaargh sorry), Tuesday's ko-fi update (really sorry!) and I'm really, really tired (which is part of why I'm really, really slow, by the time I can work I can't focus).

This virus ay.

I managed to get back to training, though in the first session I didn't end up doing much training as it sounded like my friend who was running the kids' class was having a bit of trouble focusing the kids so I ducked in there to help him.

Mar
07
2020

March ProgBlog #1: drama

I missed my Tuesday ko-fi update because there was a huge kerfuffle on steem.  I had nothing to do with it (didn't participate or contribute anything aside from using the rest of my witness votes) because it was way over my head and out of my league.  It annoyed me enough that concentrating on anything important was hard so I did what I usually try to do if able when annoyed and drew.

Feb
28
2020

February ProgBlog #4: making a thing

The sculpt repairs are coming along slowly and painfully but otherwise looking all right.

red sculpt mesh  wireframe

Feb
21
2020

February ProgBlog #3: rinse repeat ad nauseum

I've spent an accumulation of 2-5 years redoing various swathes of work (mostly in the 3d department, but there was nearly a year worth of solid script fixing as well) for this project so to say that I am well and truly over it and desperately want a massive chunk of progress is an understatement of truly epic proportions.

But guess what I'm doing again because this

red-holey-mess

happened in 3d Coat and after failing to sort it out (there were some holes that 3d Coat would fill and otherwise it simply did not know what to do with) I sent the model to Blender to patch the holes.

Feb
15
2020

February ProgBlog #2: look at this beautiful thing!

LOOK AT IT.

rainbow keyboard

THE RAINBOW MOVES. I LOVE IT.

Feb
07
2020

February ProgBlog #1: pingpong

On Tuesday I posted this screenie of Zara in showoff pose on ko-fi

kofi-zara-test-anim

and that's where I'm still currently stuck while the next few moves work themselves out in my head.