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Mar
28
2022

March ProgBlog #4: when you forget little things

Like changing the default root and tip settings for the hair (default root is set at 1m and I can't remember what default tip is).

incorrect hair settings

There is always something ridiculous in 3d.

At least that's relatively easily fixed.

eyebrows and eyelashes with better hair settings

Mar
22
2022

March ProgBlog 3

I'm on the third week of using Obsidian for a lot of things including organisation and I've worked out that the schedule I made for myself at the beginning of this year or end of last year or whenever it was does definitely work, it's me that's the problem (so about the usual).

I also kind of want to investigate what will blow up if I add markdown to the techno editor to make copypasta easier. But for now I have a plugin for Obsidian which copies markdown to html so moving the text is easy and it's just the images that require a bit more extra work (actual uploading for techno, and copy link or in the case of collages, screencapping for hive).

I didn't end up doing much on UASG because I was too busy writing roleplaying notes. Sunday was a lot more productive. Gundry got the default Ocean eyes from the CW Eye add-on

Mar
14
2022

March ProgBlog #2 - eternal tooling

I had a cascade of stuff happen over the last two weeks.

Just stuff, nothing really major or bad but enough of that and not enough sleep that I can't remember what most of it was.

Also enough that when I was supposed to progblog last week I looked at how much progress I'd made from last week (virtually none) and went nup and bailed.

First, let's cover some prog (seeing as that's the original purpose of these and probably what most people are interested in).

Prog

I have two more toes to go on Gundry.

sculpting foot in Blender 3

Mar
01
2022

March ProgBlog #1: in which I kind of remember I have a schedule for a reason

But then sometimes something demands a lot of attention and you need to hyperfocus on that sometimes to the detriment of everything else.

No, you don't get that? It's just me that has this problem?

Drat.

I continued having a lot of distraction working on all the roleplaying notes, finally getting to a stage where I felt somewhat comfortable running the last session of the "extra" group prelude despite missing notes for Vampire and Werewolf, and then that ended up falling through anyway as one of the players had an unexpected thing come up.  Least I got to write the story notes up properly and continue with the cheatsheet, which I'm kind of vainly hoping I will finish for at least player characters by this weekend x_x

Less cram for that did mean I actually got some other work done for a change.

Feb
14
2022

February ProgBlog #1: slightly less stuck

Happy I Love You Day!

I spent Thursday to Sunday not being able to concentrate on any one thing for any length of time and just incrementally advanced a lot of things instead.  I don't know whether I feel somewhat accomplished at getting some work done on a lot of things or deflated because nothing feels done "enough", but it's a known thing that my idea of "enough" is actually unrealistic (at least in the timeframes I've got).

UASG

I finished Gundry's hands and felt a bit lost and confused (which is very normal when I actually finish something because I've been so all over the joint lately).

Gundry hand sculpt had enough

Feb
03
2022

AER Cameo: AussieNinja

Ninj and his new running partner

@aussieninja actually requested a self-insert cameo some years back and I think he was also the first person to do so.  While I cheerfully made Ninjaroo for him, I was much less confident doing people as characters back then and as I'm better at 3d than drawing I decided to just jump straight to 3d for that one.

More recently I've been a lot more comfortable drawing people as characters (the terror of the person not liking the result is constant though) and inspired by one of his posts that included getting surprised by a dog on a run:

Jan
31
2022

January ProgBlog #4: slowly slowly

I think the schedule is working so far, it's just silly things like my general refusal to go to bed at a reasonable hour and general annoyances with youngest refusing to go to bed on time that's throwing spanners in my works now, in the form of "can't concentrate for the entire allocated time block".

Now occasionally weird things can happen in 3d either then I'm in the process of building something or when I walk away from a sculpt without really looking at where I stopped.  So after last night's work session I stopped at some point and went to bed and came back in the morning to

partway through sculpting finger

Jan
25
2022

Crowd Cameo: mousey smallsteps

mousey smallsteps

@tarazkp requested a cameo of young @smallsteps as a mouse (because she loves being a mouse).

I don't have child proportioned bases yet so there was an entertaining round of contorting an adult sized base and then after sketching over in Krita, the transform tool got a good workout.

My butterfly (companion of the upgoat) made a cameo (with different shaped wings).

butterfly closeup

Jan
24
2022

January ProgBlog #3: not quite there yet

I'm still on an awkward "holiday" schedule (which is as similar as I could make it to the term schedule working around a holiday program that's running at the moment).  I'm still going to bed late and getting up early and really do have to nix that immediately because the memory issues are back in force and I have very definitely slowed down.

I've been up late making sure roleplaying stuff is sorted out because that's a thing that happens every weekend.  And I also have to actually check CoD character sheets because I'm not familiar enough with the system yet to be able to glance and go yep looks right like I can with WoD.

I think my preludes have been getting a bit too extra, they're basically mini campaigns at this point.  On the bright side, so far 3/6 players (1/6 is waiting his turn and 2/6 haven't given me character sheets yet) are happy with how their characters are running.

So still working on digits.

Jan
18
2022

January ProgBlog #2: reworked schedules

There's only multiple schedules because I have multiple people that I need to work with/around. 

With some assistance from sibling dearest which she started off for me like

https://cdn.discordapp.com/attachments/293005229295927297/930479817915240538/unknown.png

Spoiler: I have yet to be in bed before midnight x_x

I ended up with something that I'm going to be testing and tweaking for a little while til I know what (if anything) needs adjusting or something changes enough to require changing up.

Like everything it had a bit of a shaky start but things are starting to come together.