technonaturalist

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AEfter Ragnarok

May ProgBlog #3

Fallen back into old habits of stressing out about how much I’m not getting done art-wise because I’m spending so much time on the rest of life and taking those extra hours out of sleep time which is totally healthy especially given how long it takes me to go to sleep and according to my Fitbit I wake up really frequently during the night (not that I remember ever doing so, apparently I usually wake up instead of going into REM and all those minutes “awake” usually average an hour) so I either need to go to bed earlier or wake up later and neither of those things are going to happen.

May ProgBlog #2: I am STILL FALLING!

No progblog last week because I caught a “flu-like virus” and got a bonus chest infection. Not recommended.

On the bright side, the first day I was finally able to work, it took only a couple of goes for my hand to suddenly decide it had finally figured out how to draw the scales and they got done relatively quickly compared to my previous struggles. The last bit of the tail took the longest as the scales obviously had to shrink with the body. Also, it seems to be a given that the last 20% of anything takes up 80% of the total time spent on it.

May ProgBlog #1: one step forward

Any given number of steps backwards.

Even though I’d repeatedly told 10yo not to start the quest in Habitica til 12yo and I were back from our respective jaunts, apparently he couldn’t resist pressing the button. So after we’d died a few times (mostly thanks to me as I have the biggest lists) I finally managed to scrape some stuff together enough to start working through my todo list (which I haven’t updated outside of Trello but probably should). If I can get it properly together I’ll start jumping the quick stuff like I used to but currently my brain seems incapable so just plodding along in order it is.

April ProgBlog #2: tis the season?

So, not long ago in the grand scheme I found out one of my friends has breast cancer. There is another skinhead mohawk pending once I get a moment. More recently my grandmother died. It’s sad but she was just shy of 100 so it wasn’t unexpected. Tomorrow I’m on a plane to Melbourne, and will be home on Saturday. This is mostly heads up that there may or may not be a progblog next weekend depending on how I’m feeling.

Meditation not mediation

Pineapple posted his first acapella song in the deep-shit channel for our listening pleasure.

I + Everything ยท Sun Shone Blue

It sounded pretty contemplative so I had this idea of Cinvent’s Forest Fish and Pineapple’s Pineapple Angel meditating to it. Which was all well and good except Pineapple Angel looks like he’s about to burst into song…or singing this one, which I guess is fitting? XD

April ProgBlog #1: deja vu

Almost fell into old habits of not posting because I’m currently stuck in November as far as progress on stuff I was supposed to be working on (before getting massively sidetracked by the Rewrite the Stars songpic).

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Now I had actually gotten a fair way further than this and was doing pretty all right when I realised two things.

Changing the world to be ours

No story for this one as it would never happen because Jinn would never willingly do something so dangerous XD (I do have a scene where he has to dive after Zara when she jumps off a building to escape from Red, but that was out of necessity)

The idea for this came about after listening to the song “Rewrite the Stars” from The Greatest Showman:

I actually wanted to animate it and ironically probably could have animated it in the ridiculous amount of time it took me to do the comicky layout and all the associatedwork…IF I’d had the models ready to go which I don’t yet and that’s what I’m going to be getting stuck back into. Also need to fix up some stuff with the base models (mostly the shape of the hands and shorten slightly-too-long legs) and do the texture tests I want to do aaaaaaahhhhhhhhhhhhh.

March ProgBlog #4: aaaaaaaaaahhhhhhhhhhhhhhhhhhhh

I got to the last frame!

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And then the proverbial excrement impacted the thermantidote.

Earlier, we’d finall found a house that everyone really liked, so we’d popped an offer on, put our house on the market and started making plans. Of course, some idiot then decided they absolutely had to have it at all costs and they were able to make an unconditional offer so we were forced to withdraw by a clause in the contract which we hadn’t been particularly worried about because the house had been sitting on the market for over a hundred days and we figured if anyone had been interested it would have gone by now.

March ProgBlog #3: nearly there

I needed a day to work on a birthday present for my favourite sibling. Prior to that, here’s about where I was up to.

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Zul’jinn is done, working on Zara. These ones are pretty quick as they’re tiny. The lighting is a pain though, I don’t think it’s right but currently not sure how to fix it and I’m more interested in finishing and posting it so I can try to next slog through those boring texture tests I have to do. I’m still trying to get a close look at Zara’s tattoos, I was really hoping that it would turn out to be skin on the dragon as that would make my life so much easier but nope scales. Least they look pretty. I think the dragon has chicken legs at least which will make the scaling down them that little bit easier, the transitions are kind of doing my head in. Now all I need to work out is if it’s a mane or a dorsal spine sail fin thing down the back.

March ProgBlog #2: was this where the rail was?

I fell so far off the track I’m not sure I’ll be able to find it again, maybe it was a cliff I plummeted off? Who thought building a railroad through this kind of territory was a good idea?

Guess I’ll just have to make yet another one. Again. There’s probably a perfectly good plain not far away that would have made for a much easier journey too.

Screenshot 20190315 214302

In tonight’s work in progress shot I’m working on shadow 3 of frame 4, featuring my scribbly placeholder writing which was laid out before I knew that I was going to do this twisty perspective run on nightmarish thing with the buildings. The first two frames/sections went more or less according to plan and then after the third frame I’ve been changing text placement on the fly. It’s been working out so far.