AEfter Ragnarok
October ProgBlog #1: Toolsday
Tuesday, 5 October 2021 @ 3:07pm
So, with the sheer volume of stuff happening on the weekend (work, training and roleplaying), it will probably come as a surprise to exactly no one that I’m struggling to get progblogs out on those days.
Additionally despite knowing from a ridiculous amount of previous experience that it leads to burnout and intense slowdown at best (I can feel how slow I’m moving and it’s annoying me no end) and downtime at worst, I cut into sleep time again because it’s the easiest thing to cut x_x
September ProgBlog #4: shifting patterns
Tuesday, 28 September 2021 @ 11:58pm
The weather finally warmed up enough that I was able to make it to training (late as per usual because the time I would have to leave to get there on time is about when I’m waking up x_x but better late than never?). I fell into old habits and doing low stances after three months of not training at all is generally not the best idea, I was somewhat stiff and sore afterwards XD and then the following day we went on an 8km hike because yes.
September ProgBlog #3: another slow week
Monday, 20 September 2021 @ 11:07pm
It’s been a busy weekend with states competitions, following a busy week of training and preparing for states competitions. We had to skip roleplaying (for the third or fourth time in a row, previously people had been staggering being sick x_x) and there were 5-5:30am starts on Saturday and Sunday x_x as 14yo and I were getting picked up at 6am by the head coach. 16yo was sick for regionals and bailed out of states (because it’s been a weird year some people that missed out on regionals due to illness or quarantine were allowed to apply to do states and most were accepted, he now regrets doing so, told him to make up for it next year). 14yo had an amazing day on Friday; managing third on vault and beam, equal first on floor with one of her friends, and third all around. On Saturday were just there as cheer squad. My level 3 and 4 boys did pretty well on Sunday with all of them getting at least one medal.
September ProgBlog #1: getting hairy again
Sunday, 5 September 2021 @ 11:15pm
The slow and painful days are starting to become a habit I really need to snap out of. Both projects are plodding along and I’m kind of bumbling my way through everything else around them with varying degrees of success.
AER After switching back to the colour map, I attacked the shape of the dragon tattoo, adding in these little belly scale segmentation things.
Trust me it’s one of those tiny little things that you don’t notice when it’s done but that you would definitely notice if it hadn’t been done x_x
August ProgBlog #3: where did that week go?
Sunday, 29 August 2021 @ 12:22pm
It was starting and I had plans and then other stuff happened and I just kind of tried to deal with things (generally failing) so kind of just buried into music (generally looping my project playlists) and did stuff (not nearly as much as I wanted, yeh I know that’s the usual story, but it’s even less done than usual as brain is not functioning correctly at the moment, I borked) and then suddenly it was the weekend.
August ProgBlog #2: stalls and tools
Monday, 23 August 2021 @ 12:03am
It’s been a few weeks.
And then I finally got around to writing this thing, and was making some half-decent progress (while chatting to sibling dearest in our inaugural hopefully weekly project chat and progressing some other stuff as well) and then had one of those infuriating semi-frequent crashes that refuses under any circumstances to be diagnosed (it’s probably hardware because there is literally nothing that I am doing that can reproduce them reliably).
August ProgBlog #1: branching out
Sunday, 8 August 2021 @ 9:40pm
The scales are still going. The only thing that’s changed is that I’m now in the yellow PURPLE section! XD
I was in the yellow section when I was writing this progblog, I missed Friday for various reasons to intended to post over the weekend, missed the weekend for related reasons, thought I’d post on Monday, didn’t, thought fine I’ll just cram over the week and the cramming got done but I missed Friday again for very slightly associated with last weekend reasons x_x And I realised after actually looking at ko-fi that I haven’t updated for over two weeks, oops x_x (I only paid attention because they said they were letting gold members trial the tiers and that I had early access to be able to provide feedback, it was supposed to be for gold members but I’m not one so I guess there was either a slow rollout or a trial group, either way it seems to be open for everyone now). Part of the reason for that is because I was doing very short update posts on Tuesday which has now changed to working on something else day (other project or cameos which I really need to get back to as well) and I quite often will work on the Fridays til really late before I actually do and post the progblog (Friday being my designated progblog posting day) so after I’ve posted it I usually just go to bed (because it’s between midnight and 2am by then) and then forget to update when I wake up again.
July ProgBlog #4: eternal scales
Friday, 23 July 2021 @ 9:34pm
I feel like I’ve been doing this forever.
Have I mentioned how much I didn’t want to be doing this again?
On the bright side it is at least organised a lot better this time even if it’s probably overkill as far as textures are concerned, and I hope it looks better, and I’m about two thirds of the way through the yellow so I’m approaching halfway?
July ProgBlog #3: why does it have to be scales
Friday, 16 July 2021 @ 7:57pm
Once again, doing a bit more work on character portraits than 3d, because my brain just doesn’t want to deal with the scales. I eventually decided to keep my character consistent with the other ones (Captain Gundry and Bricky Steve) rather than doing the different headshots (partly because I’m kind of designing the outfit and the “weapon” which isn’t an actual weapon, just something she uses to beat people up with when she isn’t riding around on it, on the fly and mostly because it is going to take the better part of forever if I do it that way, now at least I have some idea of when I might finish).
July ProgBlog #2: tedium
Friday, 9 July 2021 @ 7:45pm
There has not been a lot of progress this week, partly because I felt quite inspired by Sunday’s roleplaying game and ended up working on character portraits instead,
and mostly because I’m hand drawing the dragon scales -_-
Started off with the belly scales like
and then got bored so ended up doing the entire spine/mane/fin/I don’t even know what it is anymore. But I’m still angsting about whether the purple mane is okay as is or if I should be making it a full face beard as a lot of the references I’m looking at do.