February ProgBlog #1: that feeling when
you could have done so much more if everything had actually gone according to plan.
I’m resigned to using my tablet as a tablet partly because I didn’t want to pack it away again and redownload the Wacom drivers and reset my desk setup for the Wacom and mostly because I just want to use the shiny new thing. The most it’s done is the occasional mapping whenever I get obsessed over around to it.
January ProgBlog #2
In contrast to characters, furniture is relatively quick and easy to do. Though I did have a massive brainfart moment and temporarily forgot how I’d done woodgrainesque textures as it’s been a while.
after I remembered that despite its distinctly woodgrainy appearance I wasn’t supposed to use a Wave Texture, I was supposed to use and distort a Noise Texture, then it came backSprat and I joked about warning kids with tails to not mess around on the chairs (the usual thing of don’t swing on them etc) and then them falling over and getting their tails kinked and getting stuck in the chairs after falling and having unsympathetic caregivers yelling TOLD YOU.
January ProgBlog #1: (not) working (much) with (a lot of) distractions
Silly Season Shenanigans set a precedent apparently, as the first progblog of the year is also late.
I’ve been home for the holidays, that’s my excuse and I’m sticking to itAfter finishing silly season shenanigans and homeschool miscellany (the two things that had a time limit) I was finally able to get back onto the Avian base model. For a change everything progressed relatively quickly despite the poor little MacBook Air struggling (it was enough to convince me to aim for the Framework 16 instead of the 13, the idea of the graphics module won me over despite the 13 being my vastly preferred form factor).
September - December Homeschool Miscellany
I had bought The Art of War in very recent history (can’t remember precisely when but I feel like it’s been at least a year by now) as 14yo had expressed a desire to read it. He didn’t get around to actually reading it until recently, when he suddenly went on a health kick (both physical and mental) and on advice of J and 18yo, started trying to get in at least a little bit of exercise, eat a healthy breakfast (the kids and I don’t really eat breakfast as we never feel particualrly hungry for a while after waking up) and read a book every day.
November ProgBlog #1: I choose this
Because while it’s still not amazing it’s at least somewhat passable and it’s working out a lot better than the polydown (much easier to layer for starters).
I really, really, really should be doing separate systems for the body and the wings but I’ll fix it later (as there will probably be something better to fix/redo it with later) but meanwhile fortuitously the edge transitions to skin will actually look fine as the child hairs from the top looks conveniently like fluffy down (sadly it didn’t work upside down both ways I tried it but this is fine).
October ProgBlog #2: sunk cost fallacy
Stuff went super slowly again as states happened (everything went well) and I dithered around trying to fix the feather patterning (including readjusting a lot of the feathers that got displaced and put everything else out of whack when I fixed the underlying mesh, I really should know better by now that while other people can get away with not doing things I never can) and flatten things out a little bit.
October ProgBlog #1: muddling not-Monday
Screenshot of a render because I was too lazy to save out the actual render. Did it as a test partly because Blender is apparently slightly less likely to crash if I do renders as opposed to the viewport preview and mostly because it’s been a while since I did one and I have to do one every so often to make sure things looks how they’re supposed to look (the viewport render is pretty accurate but is also deliberately lower quality than even my preview renders).
September ProgBlog #1: everything sucks
August sucked almost but not totally completely.
I think I did peck a bit here and there but didn’t really have time to sit down and actually work on anything, and even then not enough got done that I felt was worth the effort of writing about.
And then I nearly missed September too for many and varied reasons.
At one point I cracked it with the top of the wing being too pointy and went through and did the point by point modifications I’d been studiously avoiding and desperately hoping I could juust cover over with the feathers, because it didn’t enter my stupid head that the feathers kind of needed to follow the underlying form. Most of that comprised of just making most of the quads more planar (grey, some of them had to stay coloured/non-planar as it’s a reasonably low poly model and making the quads grey would cause the form to be lost).
May June July August Homeschool Miscellany
May
14yo and one of his friends developed an interest in the series Breaking Bad and marathoned it, and then made some “crystal meth” (coloured toffee).
This batch was apparently a test run for Halloween when he has plans to go out in the streets dressed as shadily as possible and hand some out to kids. He and the friend did have some vague plans to dress up as the main characters from the show but distance (the friend lives about 40min away) and other plans (no idea what’s happening around that time) may be challenging.
July Progblog #1: everything but the thing
New hardware!
I finally got a new cpu and logic board…and some unexpected new ram as J accidentally bought a logic board that required ddr5 ram instead of ddr4 which was what I had.
The upside of that was I got a massive upgrade (as I asked him to double the ram when he was buying new ram and he actually did) and we accumulated enough parts to put together a machine from the leftover parts for middle child.