July Progblog #3: passing go
posted on: Monday, 22 July 2024 @ 9:57pm intagged
I am fighting an epic battle for my life against my overwhelming desire to scrap this and try again because the topology isn’t quite right and I’m getting lumps when sculpting.

It looks and sculpts/adjusts fine with multires so it will work fine.
IT WILL BE FINE.
This is about as good as I’m going to get with this travesty.

It will be fine once I start sculpting.
this is late because I realised it was after midnight when I finished so I figured I’d post this morning and of course have been flat out since
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