May ProgBlog #3: major schedule rejigs
posted on: Wednesday, 18 May 2022 @ 9:14am inPrecious little got done over the last week on anything as I discovered a fatal flaw in my scheduling. I have roleplaying stuff scheduled for most of the weekend (currently only playing every other Sunday so I just use the time for extra prep and generally failing to catch up with all the writeups I haven’t done yet, am starting up a new weekly game with my three regulars next weekend though). After roleplaying I’m supposed to be working on UASG.
This works timewise except that I should be doing the writeups straight after the sessions because that makes the most sense. Some writeups take longer than others.
Then there was a whole pile of stuff that piled up, most just normal life stuff and be struggling to be organised at the best of times, and a couple of pretty major ones like 15yo deciding that she definitely wanted to go to TAFE next semester and the associated running around with that, and getting a new puppy (full story with that will be in May Homeschool Miscellany in a couple of weeks, it’s not that complicated a story, just an excuse for puppy pics).
So I ended up spending this weekend adjusting to having a baby in the house and redoing my work schedules so that I had the hours after roleplaying dedicated to writeups. UASG got an hour cut and it was wrangled into weekday evenings (I’m currently failing at adjusting to where I moved things). It’s going to be interesting if the stupid mandates are kerb stomped into oblivion like they absolutely should be and I go back to work.
Gundry and the feather still haven’t budged an iota, but I finished the rainbow dragon and phoenix tattoo for the second or third (and hopefully last!) time and am now redoing the sculpt using multires.
There is a line Zara says to Zul’jinn in one of the eps that goes:
you do realise that Wraith eyes are big and freaky, right?
I’ll need to resize the eyeballs at some stage to fit into those giant sockets. And that’s assuming I don’t come back to it again. I’m currently working my way down the limbs and torso trying to be careful not to overwork (she’s got that annoying gymnast/dancer build where they look like sticks til they tense up, but I’m not sure how to sculpt or animate that).
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