The problem with doing 3d or animation or 3d animation (for me at least) is that the works in progress shots can be exceedingly boring. I spent pretty much the entire streaming day yesterday finishing up the tail end of the rig test anim, and am currently letting it finish up a timing render which didn't finish overnight because I forgot to turn Avi's particles off. Oops.
I'm aware the feathers are being awkward, they will get folded down in the detail run (I need to figure out how to do feather controllers, or if there's just a better way to rig them, they're doing my head in). These are from the end of the test, where the three of them have a quick conversation while turning away from the camera (because I wanted to end with the My 3 pose) which then pans around to be in front of them (I do also need some panning practice).