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Yet more retopo

Posted on: Saturday, 20 September 2014 @ 9:00am
Blatting about
More specifically

Head and torso retopology in Blender 2.71

Head and torso retopologising in Blender 2.71

Ended up poly modelling after all as Bsurfaces doesn't work in Blender 2.71.  Least it's not too horrible with the magnet and the correct "snap to" thing on (it's a picture of a magnet which is greyed out in the above screenies, next to the picture of the cube with one white face close to the bottom of the screen, don't ask me the names of anything :).  Though by "doesn't work" it appears that it's missing some buttons, I have no idea if it would continue working after those buttons were reinstated.  I could probably read the code if I tried but otherwise don't know enough python to hack it and apparently no one else that knows what they're doing uses it enough to fix it.  I guess I'll look into it if I can find some of this mythological spare time stuff.  The face loops are doing my head in.  And the head is really dense compared to the torso (trying to console myself it's because heads tend to be round, torsos just curvy and I have smoothing on so what I've got looks smooth enough).  I'll have to see if the face loops actually work when I get around to doing morphs (or shape keys, apparently).  Hopefully I should be able to retopo sections if I need to as I really, really don't want to do the inside of the mouth again (I thought last time would be the last time damnit!).

I'll get back into the rig testing after finishing the limbs, I'm reasonably certain I've got the hip loops right now (they were a major issue, the shoulder loops not so much).  Will post a video once I'm done.  Might make another Youtube account I guess (I deleted my original one because I loathed Google's "real name" idiocy and for what I was using it for having a "page" for it was stupid) and chuck short stuff on there and maybe do Vimeo for serious stuff, seeing as I cross-post things all over the joint.

Then after that I'll see how I go throwing this mesh over the sculpt of Red and adjusting it to fit him and doing hair and textures and then I can say I've done almost everything.

Then I just need to make the rest of the stuff so I can make some proper animations.

No worries, right -_-

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