When the kids expressed interest in playing Vampire, I told them that I hated the subsystem. Mechanically it's not any different from Changeling, it's the lore that I don't like (there's nothing wrong with it per se, just not my style), and while you can be combat heavy with it (which given the insane strength and speed vampires have can be quite entertaining and occasionally interesting to manage), it's generally geared towards more political intrigue which I am absolutely terrible at because I'm lucky if I have Wits 1.
Stuff is ramping up.
I've been mostly working on photobooks trying to get them done in time for printing and shipping back to the island in the vain hopes it might not get there too late. I've also been working on my dice system (it has undergone two major overhauls in about as many days) and roleplaying notes (gained a bit of extra time as the kids didn't feel like playing the weekend just gone, I brought the stuff over anyway just in case I actually needed it but got to just hang with my friend the entire time).
And I need to try harder to catch up with the homeschool miscellanies and ttrpg writeups. I don't seem to have taken any photos at all in October (not even normal ones) so there's just November and December to do. And I'm apparently getting a new moderator next year and am probably going to make a great first impression with the nonsense this year has been.
I should probably start going to bed earlier as I'm constantly tired and staying up late trying to cram more work in doesn't seem to be working. But I keep doing it because I feel bad about not getting a lot done. It's a vicious perpetual cycle.
September was States month and it felt unusually close to Regionals because it was (we had the slightly awkward situation of that we needed to put people forward for states before we had the results from regionals to make sure they'd actually qualified, and to add chaos to the confusion, because it had been another unprecedented year, people were allowed to apply for states if they hadn't done regionals (there were a number of people that missed out due to being sick or having to quarantine).
I forgot to mention, over badge test and regionals, 16yo learned how to make chips in a commercial deep fryer from one of the people he would accept chips from and helped out on regionals and states weekends. He makes a great bucket of chips. Below is one he handed me during a break. We hung out at the door I guard before he headed back to the canteen to get ready for the between-round rush.
I'm apparently that good at not being too obvious about railroading (unless I make it obvious like when I want to end a session, like I did on the weekend and had my players playfully accusing me of railroading when after a while I was like "YOU'RE GOING BACK TO THE FREEHOLD.") that I can't even railroad myself when I need to.
Weekend was busy again with gym events so once more not a lot got done. I worked a bit more on the dice system, and some notes, yesterday I got started on Gundry.
Mild content warning: occasional swearing and mild adult themes
We had a slight derailment right at the outset as S was unable to make the session. I only do character driven stories so players not being able to make sessions can make things fall apart, so normally we would just skip (I had previously tried to encourage the kids to make Redcaps that we could use in a casual drop-in/out filler game as a Redcap gang lends itself well to that, plus they could get any murderhobo/random dickishness/silly out, but the older boys had decided "Changeling is cringe"). However in this case seeing as it was early on, I managed to restructure stuff in my head (and later on in my notes) enough to postpone S to the next session.
I have done literally nothing on either project since the last progblog.
This time I got distracted choreographing a "fight" scene for the big boys. And
because I'm a bit extra it's easier to visualise, I 3d'd it.
System: World of Darkness (edition uncertain as the sourcebooks are all over the joint and also I fudge and homebrew a lot)
There are many and some of them are just things I've decided to add on because I'm not very smart like that.
After WoDMod1 finished I started hacking on a dice system I'd written for AER two decades ago x_x when I was roleplaying a lot more. It mostly worked out fine when I was playtesting it with the friends I roleplayed with frequently back then because it was a fork of World of Darkness with a lot of my fudges and homebrew built in (it's actually more or less the system I run now when we're playing World of Darkness, just closer to the original than my fork so the children reading the sourcebooks know what's going on).
I actually had them for the delay for once, and that was going out for birthday churros (not mine, but someone's).
After that I was trying to render out some super quick and dirty walk cycles (which are literally just hands and feet approximating walking motions, no refinements or personality injected whatsoever, which partially accounts for the jerkiness and the other part is only vaguely remembering how to do looping gifs and animated gifs in general and couldn't get the timing right when making the gif, I haven't done one for game engines yet and I don't use them at all for animations) and my computer crashed three times while rendering the first one (I'm a bit extra so I did three different views because of course I did).