There has been some hilarity with some of my previous progblogs as I've shared the dodgy looking things that usually end up happening whenever I'm building (at least characters, I haven't done much else recently x_x)
The above screenie is not that dodgy, it's just highlighting those irritating bumps. All I want is a perfectly smooth mesh but pparently there are vertices that just jut out for no apparent reason regardless of what I'm doing with autosmooth and the smooth brush settings. I have wasted so much time on this that it's well beyond ridiculous.