technonaturalist

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February ProgBlog 2

Tuesday, 25 February 2025 @ 10:07pm

Same freakinng problem. I stayed up way too late and then didn’t end up posting on Muddling Monday because I hyperfocused on trying to kerbstomp it into the ground. The kerbstomping part didn’t happen but I did at least figure out something that worked (at least for now, I don’t know if it will still work later).

Blender screenshot showing curve hair not looking like how it's supposed to

Anyway I have managed to work out that there’s some problem between Deform and Interpolate. With no modifiers on in viewport, everything is fine and dandy.